Google Cloud Platform Blog
Google Container Engine-powered mobile game hits 2 million downloads and counting
Thursday, July 7, 2016
Posted Shao-horng Yong, Google Cloud Platform, APAC Sales Engineer
Rayark, a mobile game developer founded in 2011, has published several
award-winning games
that have garnered millions of downloads. Earlier this month, it launched
VOEZ
, which is running in production on
Google Container Engine (GKE)
.
Rayark chose to build VOEZ with containers because it wanted to make the game portable across clouds. In the gaming business, it's common for local game publishers to host a game on a separate infrastructure, for improved network latency and to satisfy regional go-to-market demands. Containers’ portable architecture plus
Kubernetes
will make it easy for Rayark to replicate VOEZ to companies who don't share its infrastructure. Containers also make more efficient use of underlying resources. Moreover, because containers’ underlying OS is already running, they can scale to handle burst demands much faster than virtual machines.
Two weeks after launch, VOEZ had already reached 2 million downloads, but for Rayark CTO Alvin Chung, that success was anything but assured. After all, one
study
showed that 86% of users deleted or uninstalled apps due to performance issues. Leading up to the launch, Chung wondered whether going with Container Engine was the right choice, whether the backend infrastructure would scale, whether the container technology would behave as expected, and whether
Google Cloud Platform
would provide the after-sales service that matched its marketing and pre-sales talk.
The answers to these questions started to unfold during beta testing, when 10,000 fans were invited to download VOEZ. The front-end
HTTPS Load Balancer
scaled seamlessly without any warm-up, but when Rayark conducted large-scale load testing, it started to see some potential bottlenecks. Cloud Platform’s solution architects team advised scaling
Container Engine
with
DNS pods
,
sharding Redis
and tracking down HTTPS connection resets that were related to Python. Once these issues were addressed, the application scaled smoothly. Front-end load balancing sees higher and higher peaks every night after 9 p.m., while backend infrastructure stays under 35% CPU utilization throughout.
Looking back, the success of the VOEZ launch was built on a number of high-level principles:
Take your time
to produce quality software
Put together a strong developer team
Explore ways
to handle load even if it means using relatively new technology
Think far, think big
. Using open-source technology like containers ensures portability and helps avoid vendor lock-in
Perform
large-scale testing
. Your goal is for surprises to crop up as early as possible
Take advantage of on-site support and monitoring
of the production infrastructure from Google partner and pre-sales teams
Hosting VOEZ on Container Engine has been a big success for Rayark. Here’s to the next two million downloads!
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